Modifier and Type | Field and Description |
---|---|
static int |
All |
static int |
BDR_DOTTED |
static int |
BDR_INNER |
static int |
BDR_NOBORDER |
static int |
BDR_OUTER |
static int |
BDR_OUTLINE |
static int |
BDR_RAISEDINNER |
static int |
BDR_RAISEDOUTER |
static int |
BDR_SUNKENINNER |
static int |
BDR_SUNKENOUTER |
static int |
BF_BOTTOM |
static int |
BF_BOTTOMLEFT |
static int |
BF_BOTTOMRIGHT |
static int |
BF_BUTTON |
static int |
BF_DIAGONAL |
static int |
BF_DIAGONAL_ENDBOTTOMLEFT |
static int |
BF_DIAGONAL_ENDBOTTOMRIGHT |
static int |
BF_DIAGONAL_ENDTOPLEFT |
static int |
BF_DIAGONAL_ENDTOPRIGHT |
static int |
BF_EXACT |
static int |
BF_FLAT |
static int |
BF_LEFT |
static int |
BF_MIDDLE |
static int |
BF_MONO |
static int |
BF_PALM |
static int |
BF_RECT |
static int |
BF_RIGHT |
static int |
BF_SOFT |
static int |
BF_SQUARE
This flag instructs the border to be done exactly as specified.
|
static int |
BF_TOP |
static int |
BF_TOPLEFT |
static int |
BF_TOPRIGHT |
static int |
Down |
static int |
EDGE_BUMP |
static int |
EDGE_ETCHED |
static int |
EDGE_RAISED |
static int |
EDGE_SUNKEN |
static int |
Left |
static int |
Right |
static int |
Up |
static final int BDR_RAISEDOUTER
static final int BDR_SUNKENOUTER
static final int BDR_RAISEDINNER
static final int BDR_SUNKENINNER
static final int BDR_OUTER
static final int BDR_INNER
static final int BDR_OUTLINE
static final int BDR_NOBORDER
static final int BDR_DOTTED
static final int BF_LEFT
static final int BF_TOP
static final int BF_RIGHT
static final int BF_BOTTOM
static final int BF_RECT
static final int BF_TOPLEFT
static final int BF_TOPRIGHT
static final int BF_BOTTOMLEFT
static final int BF_BOTTOMRIGHT
static final int BF_DIAGONAL
static final int BF_DIAGONAL_ENDTOPRIGHT
static final int BF_DIAGONAL_ENDTOPLEFT
static final int BF_DIAGONAL_ENDBOTTOMLEFT
static final int BF_DIAGONAL_ENDBOTTOMRIGHT
static final int BF_SQUARE
static final int BF_BUTTON
static final int BF_EXACT
static final int BF_MIDDLE
static final int BF_SOFT
static final int BF_PALM
static final int BF_FLAT
static final int BF_MONO
static final int EDGE_RAISED
static final int EDGE_SUNKEN
static final int EDGE_ETCHED
static final int EDGE_BUMP
static final int Left
static final int Right
static final int Up
static final int Down
static final int All